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Introduction to Client/Server Networking

Ages ago (in Internet time), when mainframe dinosaurs roamed the Earth, a new approach to computer networking called "client/server" emerged. Client/server proved to be a more cost-effective way to build many types of networks, particularly PC-based LANs running end-user database applications.

Client/server is just one approach to distributed computing. The client/server model has been popular for a long time, but recently peer-to-peer networking has re-emerged as a viable alternative. Other approaches like clustering also have benefits in specific situations.

Client/server is a computational architecture that involves client processes requesting service from server processes. Some of the most popular applications on the Internet follow the client/server design:
    * Email clients
    * FTP (File transfer) clients
    * Web browsers ....

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